![]() The HUD "highlight objects" button now has a hilight to indicate when it is active.The HUD "context button" now displays the correct icon for doors and triggers.The HUD "context button" now recognizes nearby area transition floor triggers.For example, when you tap a targetted spell on the quick bar, you will be prompted to tap the spell target. Target selection mode now displays a helpful message at the top of the screen indicating that user input is required.This was visually distracting and served no purpose. Removed the green ground cursor when using the joystick to move.Removed the thin white radial band "cursor" from the radial menu because it serves no purpose when tapping.This is consistent with most mobile game user interfaces. Tapping outside of the radial menu now closes the menu rather than selecting the nearest menu icon.This was required because players cannot "mouse hover" over each menu item to learn its function. Labels are now displayed on all radial menus.This feature does not migrate any existing data from internal memory to external memory. During installation, ask the user if the game data should be downloaded to internal memory or to an external SD card (if installed). ![]() True Type Fonts are now used throughout the game.Expanded the conversation window width to show more text. ![]() ![]() Resized the in-game menu bar and moved it to the bottom of the screen.
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